Often while working on an iOS app there’s functionality that you want exposed only when the app is running in a Debug build configuration. Previously I would use build environment variables and preprocessor macros to determine this, but thanks to the great answer on this Stack Overflow question I now use a runtime check to tell whether the app is running in Debug or Release mode:
// Returns true if the app is running in a Debug build
_isDebugAssertConfiguration() -> Bool
// Returns true if the app is running in a Release build
_isReleaseAssertConfiguration() -> Bool
// Example usage: only printing to the log when the app is running in Debug
if _isDebugAssertConfiguration() {
print("Log: User \(user) logged in")
}
Note: these functions aren’t publicly documented in Swift’s API, and are only available from Swift 2.1 onwards. As kennytm says in his Stack Overflow answer, there is a risk of this function being removed in a future update.
If you do want to use this in your codebase, I have created a convenient helper around the function in my Swift helper library: APSwiftHelpers.